Fading Light
GDD: https://docs.google.com/document/d/1S5sgjmL8KpSsxFBkb-Bq3_I7BKXIweMZ/edit?usp=sh...
Survive as long as possible in this frenetic tower defense where you have to run into the shadows to find ancient powerful ingredients necessary to create your defense!
Commands:
WASD for movement
TAB to open inventory
Point and press G to spawn the gold tower of king Mida
Point and press F to spawn the green tower of forgotten light
Point and press H to spawn a pyramid of mysterious light
Recipy:
3 purple worm blood -> 1 pyramid of mysterious light (Spawn near distance)
3 green decomposed light -> 1 green tower of forgotten light (Spawn medium distance)
3 liquified gold essence -> 1 gold tower of king Mida (Spawn far distance)
Status | In development |
Platforms | HTML5 |
Author | FaffoShouldNotBeHere |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Arcade, Isometric, Pixel Art, Tower Defense |
Comments
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I couldn't figure out the building component of the game. I was running into the shadows to kill them but they weren't dropping any items, so I'm not sure if there was some other mechanic I needed to do to gather them. So all my runs ended after a couple of minutes
Pros
- Loved the isometric view & the theme interpretation.
- Clean, simple & appealing visuals.
- Ray tracing shadows
Cons
- The strict collisions with the towers/center bothered me a bit during my gameplay, causing me loss and fails.
- You should have added a play again button after game over. :)